pub struct Service<N: RawNetwork, AD: Data, BSD: Data> {
    network: N,
    messages_from_authentication_user: UnboundedReceiver<Command<AD, N::PeerId>>,
    messages_from_block_sync_user: UnboundedReceiver<Command<BSD, N::PeerId>>,
    messages_for_authentication_user: UnboundedSender<(AD, N::PeerId)>,
    messages_for_block_sync_user: UnboundedSender<(BSD, N::PeerId)>,
    authentication_connected_peers: HashSet<N::PeerId>,
    authentication_peer_senders: HashMap<N::PeerId, Sender<AD>>,
    block_sync_connected_peers: HashSet<N::PeerId>,
    block_sync_peer_senders: HashMap<N::PeerId, Sender<BSD>>,
    spawn_handle: SpawnHandle,
    metrics: Metrics,
    timestamp_of_last_log_that_channel_is_full: HashMap<(N::PeerId, Protocol), Instant>,
}
Expand description

A service managing all the direct interaction with the underlying network implementation. It handles:

  1. Incoming network events
  2. Messages are forwarded to the user.
  3. Various forms of (dis)connecting, keeping track of all currently connected nodes.
  4. Outgoing messages, sending them out, using 1.2. to broadcast.

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§network: N§messages_from_authentication_user: UnboundedReceiver<Command<AD, N::PeerId>>§messages_from_block_sync_user: UnboundedReceiver<Command<BSD, N::PeerId>>§messages_for_authentication_user: UnboundedSender<(AD, N::PeerId)>§messages_for_block_sync_user: UnboundedSender<(BSD, N::PeerId)>§authentication_connected_peers: HashSet<N::PeerId>§authentication_peer_senders: HashMap<N::PeerId, Sender<AD>>§block_sync_connected_peers: HashSet<N::PeerId>§block_sync_peer_senders: HashMap<N::PeerId, Sender<BSD>>§spawn_handle: SpawnHandle§metrics: Metrics§timestamp_of_last_log_that_channel_is_full: HashMap<(N::PeerId, Protocol), Instant>

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impl<N: RawNetwork, AD: Data, BSD: Data> Service<N, AD, BSD>

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pub fn new( network: N, spawn_handle: SpawnHandle, metrics_registry: Option<Registry> ) -> (Self, impl Network<AD, Error = Error, PeerId = N::PeerId>, impl Network<BSD, Error = Error, PeerId = N::PeerId>)

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fn get_authentication_sender( &mut self, peer: &N::PeerId ) -> Option<&mut Sender<AD>>

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fn get_block_sync_sender( &mut self, peer: &N::PeerId ) -> Option<&mut Sender<BSD>>

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fn peer_sender<D: Data>( &self, peer_id: N::PeerId, receiver: Receiver<D>, protocol: Protocol ) -> impl Future<Output = ()> + Send + 'static

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fn possibly_log_that_channel_is_full( &mut self, peer: N::PeerId, protocol: Protocol )

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fn send_to_authentication_peer( &mut self, data: AD, peer: N::PeerId ) -> Result<(), SendError>

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fn send_to_block_sync_peer( &mut self, data: BSD, peer: N::PeerId ) -> Result<(), SendError>

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fn send_authentication_data(&mut self, data: AD, peer_id: N::PeerId)

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fn send_block_sync_data(&mut self, data: BSD, peer_id: N::PeerId)

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fn protocol_peers(&self, protocol: Protocol) -> &HashSet<N::PeerId>

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fn random_peer<'a>( &'a self, peer_ids: &'a HashSet<N::PeerId>, protocol: Protocol ) -> Option<&'a N::PeerId>

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fn send_to_random_authentication( &mut self, data: AD, peer_ids: HashSet<N::PeerId> )

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fn send_to_random_block_sync(&mut self, data: BSD, peer_ids: HashSet<N::PeerId>)

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fn broadcast_authentication(&mut self, data: AD)

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fn broadcast_block_sync(&mut self, data: BSD)

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fn handle_network_event(&mut self, event: Event<N::PeerId>) -> Result<(), ()>

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fn status_report(&self)

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pub async fn run(self)

Auto Trait Implementations§

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impl<N, AD, BSD> !RefUnwindSafe for Service<N, AD, BSD>

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impl<N, AD, BSD> Send for Service<N, AD, BSD>

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impl<N, AD, BSD> Sync for Service<N, AD, BSD>
where <N as RawNetwork>::PeerId: Sync,

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impl<N, AD, BSD> Unpin for Service<N, AD, BSD>
where N: Unpin, <N as RawNetwork>::PeerId: Unpin,

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impl<N, AD, BSD> !UnwindSafe for Service<N, AD, BSD>

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